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Liquidprism
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Revised Deities and Demigods Rules

Post by Liquidprism »

Divine Characteristics Revised

Hit Points: Gain maximum hit points per hit die.

Speed: Movement increases as noted on the chart in the Deities Handbook.

Armor Class: Gain a Divine bonus equal to Divine Rank to AC.

Attack: Gain a Divine bonus equal to Divine Rank on all attack rolls. For deities with a divine rank of 1 or more, a roll of 1 on an attack roll is not an automatic failure.

Maximized Rolls: Greater Deities retain this trait as written.

Saving Throws: Gain a Divine bonus equal to Divine Rank to Saving Throws. For deities with a divine rank of 1 or higher, a roll of 1 on a saving throw doesn’t automatically count as a failure.

Checks: This trait works as written.

Immunities: Deities of Divine Rank of 1 or higher are immune to non-magical Diseases, and Poisons. Otherwise a deity of Divine Rank 1-5 has no special immunities granted by his Divine Rank.

Damage Reduction: A deity gains Damage Reduction 10 plus his Divine Rank/ Epic, otherwise this ability acts as listed.

Resistance: A deity gains Resistance 5 plus his Divine Rank to all energy types (fire, cold, electricity, acid, sonic).

Spell Resistance: A deity gains a Spell Resistance of 30 plus his Divine Rank.

Salient Divine Abilities: This trait works as written.

Domain Powers: This trait works as written.

Spell-Like Abilities: This trait works as written.

Immortality: This trait works as written.

Senses: A deities senses remain the same as those of a normal creature of their type. For deities of Divine Rank 1 or greater the Remote Sensing, and Block Sensing traits both work as written.

Portfolio: This trait works as written.

Automatic Actions: This trait works as written.

Create Magic Items: This trait works as written.

Divine Aura: This trait works as written.

Grant Spells: As written except the deity must be Divine Rank 1 or higher.

Spontaneous Casting: Deities no longer gain this trait.

Communication: A deity can speak, read, and write any language. A deity may only speak to creatures within normal speaking distance. The Remote Communication trait works as written.

Godly Realm: This trait works as written.

Travel: This trait works as written.

Familiar: This trait works as written.


Salient Divine Abilities Revised

Most of these revisions will affect only the prerequisites for the listed abilities. We are doing this because looking at the prerequisites they seem both arbitrary, and limited in inappropriate ways.

Some SDA’s now list ‘Domain’ as a prerequisite. This means a character must have at least one domain or sub domain with a theme appropriate to the listed Salient Divine Ability. See the ‘Suggested Portfolio Elements’ under all the SDA’s in the book for ideas on what is appropriate. With that said the listed portfolio elements are not necessarily the only Domains that might be applied. Work with the DM to determine if a particular domain is appropriate or not. A few SDA’s list a specific domain prerequisite, which must be possessed by a deity seeking access to the ability in question.

SALIENT DIVINE ABILITIES:

Alter Form: DR 1, Alter Size SDA, Domain

Alter Reality: DR 6, 1 mental attribute of 25

Alter Size: DR 1

Annihilating Strike: DR 11, BAB +30, Str 25, Domain

Arcane Mastery: DR 1, Primary Casting Stat of 25, Caster Level 20, Domain

Area Divine Shield: DR 6, Cha or Wis of 25, Divine Shield SDA, Domain

Automatic Metamagic: DR 1, Domain

Avatar: DR 6, Cha 25

Banestrike: DR 6, BAB +30, Domain

Battlesense: DR 1

Call Creatures: DR 1, Domain

Clearsight: DR 1, Wis 25, Domain

Command Plants: DR 1, Domain

Control Creatures: DR 1, Domain

Craft Artifact: DR 11, Create Object, Create Greater Object, Domain

Create Object: DR 6, Int 25, Domain

Create Greater Object: DR 11, Int 25, Create Object SDA, Domain

Divine Air Mastery: DR 1, Air Domain

Divine Archery: DR 1, BAB +20, Dex 25, Domain

Divine Armor Mastery: DR 1

Divine Bard: DR 1, Bardic Music class feature

Divine Blast: DR 1, Cha or Wis of 25

Divine Blessing: DR 6, Selected Ability Score of 30, Domain

Divine Celerity: DR 1, Dex 25

Divine Creation: DR 16, Int 25, Create Object SDA, Create Greater Object SDA, Domain

Divine Dodge: DR 1, Dex 25, Domain

Divine Druid: DR 1, Wildshape class feature

Divine Earth Mastery: DR 1, Earth Domain

Divine Fast Healing: DR 1, Con 25, or Fast Healing

Divine Fire Mastery: DR 1, Fire Domain

Divine Glibness: DR 1, Cha 25, Bluff 20 ranks, Domain

Divine Inspiration: DR 1, Cha 25, Domain

Divine Monk: DR 1, Ki Strike class feature

Divine Paladin: DR 1, Aura of Courage, and Smite class features

Divine Radiance: DR 6, Good alignment, Domain

Divine Rage: DR 1, Rage class feature

Divine Ranger: DR 1, Favorite Enemy class feature

Divine Recall: DR 1, Domain

Divine Rogue: Dr 1, Detect Traps class feature
Wording changes to omit the first ability requiring Dodge, as the Dodge feat no longer functions in this way.

Divine Shield: DR 1, Cha or Wis 25

Divine Skill Focus: DR 1, 20 ranks in the selected skill

Divine Sneak Attack: DR 1, Sneak Attack class feature

Divine Spell Focus: DR 1, Caster level 20, Magic Domain

Divine Spellcasting: DR 6, Caster level 20, Magic Domain

Divine Splendor: DR 16, Cha 25

Divine Storm: DR 1, Domain

Divine Water Mastery: DR 1, Water Domain

Divine Weapon Focus: DR 1, BAB +20

Divine Weapon Mastery: DR 1, BAB +25

Divine Weapon Specialization: DR 1, BAB +20, Divine Weapon Focus SDA w/ weapon

Energy Burst: DR 1, Domain

Energy Storm: DR 11, Domain

Extra Domain: DR 6

Extra Energy Immunity: DR 1, Resistance in specified energy type 20, Domain

Extra Sense Enhancement: DR 6

Footsore: DR 1, Travel Domain

Free Move: DR 6, Dex 25, Divine Celerity SDA

Frightful Presence: DR 6, Cha 25

Gift of Life: DR 6, Domain

Grow Creature: DR 1, Domain

Hand of Death: DR 6, Domain

Increased Damage Reduction: DR 1, Con 25 or Damage Reduction
Wording changes to: Add 1 to deities existing damage reduction. If the deity has damage reduction form multiple sources it applies only to one with the highest value taking precedence.

Increased Energy Resistance: DR 1

Increased Spell Resistance: DR 1

Indomitable Strength: DR 1, Str 25, Strength Domain

Instant Counterspell: DR 1, Primary Casting Stat of 25, Magic Domain

Instant Move: DR 6, Dex 25

Irresistible Blows: Dr 1, Divine Weapon Focus SDA

Irresistible Performance: DR 1, Perform 20 ranks

Know Death: DR1, Domain

Know Secrets: DR 1, Domain

Lay Curse: DR 1

Lay Quest: DR 1

Life and Death: DR 11, Gift of Life or Hand of Death SDA’s, Domain

Life Drain: DR 6, Domain

Mass Divine Blast: DR 6, Cha or Wis at 25, Divine Blast SDA, Domain

Mass Life and Death: DR 16, Life and Death SDA, Domain

Master Crafter: DR 1, 20 ranks in 1 craft skill, Domain

Mind of the Beast: DR 1, Domain

Possess Mortal: DR 1, Cha 25

Power of Luck: DR 1, Domain

Power of Nature: DR 1, Domain

Power of Truth: DR 1, Domain

Rejuvenate: DR 11, Divine Fast Healing SDA

See Magic: DR 1, Spell Craft 20 ranks

Shapechange: DR 11, Alter Size, Alter Form, and Shift Form SDA’s

Shift Form: DR 6, Alter Size, and Alter Form SDA’s

Speak with Creatures: DR 1, Domain

Spontaneous Wizard Spells: DR 6, Wizard level 1, Primary Casting Stat of 25, Arcane Mastery SDA, Domain

Stride: DR 1, Travel Domain

Sunder and Disjoin: DR 1, Domain

Supreme Initiative: DR 1, Dex 25

True Knowledge: DR 11, Bardic Knowledge or Lore class feature, Domain

True Shapechange: DR 16, Alter Size, Alter Form, and Shapechange SDA

Undead Mastery: DR 16, Ability to Turn or Rebuke Undead, Domain

Undead Qualities: DR 1, Undead Domain

Wave of Chaos: DR 1, Chaotic Alignment, Chaos Domain

Wound Enemy: DR 1, BAB +25
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