AWESOME Idea...
Posted: Wed Apr 07, 2010 5:49 am
http://www.enworld.org/forum/d-d-legacy ... ision.html
And you could modify that in any number of ways, allowing set points for higher levels at a slower progression, all the way to 10. Or just arbitrarily decide the level you want to cap at. E12 for example. But I really do like the world that E6 would create. It also goes quite well with pathfinder, and the slow/medium charts that they use.
Another interesting option that occured to me is the idea of E6 gestalting... It would work more like 2nd ed dual-classing, where you switch to something new after you hit level cap and you pick up class abilities, but not number increases.
This really opens up huge design area, and my brain is churning out different scenarios, all equally interesting. Unfortunately I have schoolwork due at 130 that will take a solid 6 hours, so... yeah. I don't get to think about this right now.
And you could modify that in any number of ways, allowing set points for higher levels at a slower progression, all the way to 10. Or just arbitrarily decide the level you want to cap at. E12 for example. But I really do like the world that E6 would create. It also goes quite well with pathfinder, and the slow/medium charts that they use.
Another interesting option that occured to me is the idea of E6 gestalting... It would work more like 2nd ed dual-classing, where you switch to something new after you hit level cap and you pick up class abilities, but not number increases.
This really opens up huge design area, and my brain is churning out different scenarios, all equally interesting. Unfortunately I have schoolwork due at 130 that will take a solid 6 hours, so... yeah. I don't get to think about this right now.