Posted: Wed Apr 09, 2008 4:53 pm
but as far as an alien civilization is concerned, couldn't i just machine a couple hundred medals, pass them out to the crew, and whenever someone from another culture asks what they mean, just say that they show we are status 10 in our race? sure we might take a penalty for lying, but even that would likely be offset by the fact that they don't know crap about us (when gorkians lie, they make a gurgling sound in their throat and turn blue. when earthlings lie, they shift their eyes oddly and their heartrate increases. gorkians don't have eyes, and their hearing isn't strong enough to detect that small a noise. thus, no lying penalty).
like i said, i think the 10 makes sense. but i don't see how it could reasonably apply to aliens. and within the rules it doesn't do anything for ships crew either, though it would certainly be within the realm of good sense to give a morale and influence bonus when dealing with your own people. though that is really more covered by the Reputation advantage.
edit: and you are also correct that it doesn't have to make sense to me. things can just happen for no reason if they make the game more fun. that's how games work. there is a certain suspension of disbelief that goes on with them to make for a more fun expereince. for example, why does the whole bridge crew go on away missions in star trek? no good reason, other than entertainment. it wouldn't be as cool to see the bridge crew on the bridge doing scans and talking over the comm to the planet side redshirts while they die in fights and get eaten by tar monsters (poor tasha. poor, poor tasha).
like i said, i think the 10 makes sense. but i don't see how it could reasonably apply to aliens. and within the rules it doesn't do anything for ships crew either, though it would certainly be within the realm of good sense to give a morale and influence bonus when dealing with your own people. though that is really more covered by the Reputation advantage.
edit: and you are also correct that it doesn't have to make sense to me. things can just happen for no reason if they make the game more fun. that's how games work. there is a certain suspension of disbelief that goes on with them to make for a more fun expereince. for example, why does the whole bridge crew go on away missions in star trek? no good reason, other than entertainment. it wouldn't be as cool to see the bridge crew on the bridge doing scans and talking over the comm to the planet side redshirts while they die in fights and get eaten by tar monsters (poor tasha. poor, poor tasha).