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Posted: Mon Apr 07, 2008 1:25 am
by rydi
oh. also, stats for other characters.
Ambrogio: 3 in all atts except 4 in manip. skills at 2ish in most things, except linguistics, melee, computers, and leadership, which are all at 4. 4 in clan disciplines, +protien 3, potence 2, and obfuscate 2.
Fidel: 2 phys, 3 socials, 4 mentals. 1's in most skills, but 3's in most knowledges, and empathy/expression/performance. 3 in clan disciplines, +auspex 2, fortitude 2.
Corinne: 2 phys (4 dex), 3 social (4 cha), 3 mental (4 per). Most skills at 2, with empathy and subterfuge at 4. in clan disciplines 4 (celerity 3) +protien 4 and fortitude 1.
the new embraces are: a renaissance man type, with a broad education, that has become successful through his/her own effort; a noble with a bloodline, well known to the ventrue geneolgoists, that extends back to charlemagne and several roman emperors, and mario the peasant.
Posted: Mon Apr 07, 2008 7:42 am
by durden
Sweet. You set the bar, now it's time for others to fall far below it, or step around it completely. Did you take the enemies flaw? If not, you get it. Yeah points! The other childer may be looking at some point. There can be only one!
Posted: Mon Apr 07, 2008 8:52 am
by rydi
cool. more points i cant spend.
Posted: Mon Apr 07, 2008 8:56 am
by durden
Donate them to African genocide victims. Or do what Harness does - give them to some girl on Myspace.
Posted: Mon Apr 07, 2008 3:43 pm
by rydi
thats crabs, not points. similar though.
Posted: Fri Apr 11, 2008 8:43 am
by durden
I'm writing up the Venetian vampires now. You guys will be dealing with them some, or a lot if you chose to move there. I think at some point, the campaign will have to transition to the big city. Having a sailor gives you easy access to it and it's colonies. Good times. In your backstories, you should include a reason for being in Venice, or The Abbey if you have academic or clerigical interests.
Posted: Fri Apr 18, 2008 8:11 am
by durden
So I have a good setup for Cheyne arriving at this monastery. His lame ass just wanders in. As long as others post where they are and what they do for an unliving, then I can situate you there as well. I may begin rping and introducing NPCs here in a week or less if I get sick of homework. Meanwhile, the priests sexually abuse Cheyne.
Posted: Fri Apr 18, 2008 1:35 pm
by rydi
yeah!
oh, one of my fellow embracees should be female. corine's probably.
Posted: Fri Apr 18, 2008 8:20 pm
by durden
Coolbeans. Feel free to detail their last known wherabouts and actions. Just as much or as little as you care to. I'll fill in any blanks. You will encounter them again. Eventually.
Posted: Sat Apr 19, 2008 6:02 am
by rydi
i want them to be a surprise. i've never met them before, and i know nothing about the bet.
Posted: Fri May 02, 2008 12:35 pm
by durden
I wrote them up. Just need to spend some freebies and things. They are better than you. There can be only one.
Posted: Fri May 02, 2008 1:26 pm
by rydi
well then i will die. cuz i sucks.
Posted: Fri May 02, 2008 1:47 pm
by durden
You'll have time to approve. I have sort of placed them in certain areas and events in the future. I want them to be (for me and you) sort of random encounters. I like the idea of you guys competing over the ages.
Posted: Fri May 02, 2008 7:56 pm
by rydi
yeah. their sires miraculously prevent deaths, especially early on. they want the game to continue.
Posted: Fri May 16, 2008 9:49 pm
by durden
Ok. Looks like Jan and Steven just about have their characters all done. Once we figure out wiki editing, we can put up info on our characters and npcs. I hope to run seperate stories with everyone at some point. For now, we can just all get to the Town or Abbey. Solo stuff can take the form of flash backs or just stuff away from your coterie. Feel free to just jump in. It can make sense later...
Hell if you hurry, you might even see Mario die!